Cinematic Work
Docked — Life on the Docks
I storyboarded this piece and also led my team in porting the port from Saber's Unity build to our Unreal Engine cinematic project. Additionally I also created the metahuman version of the protagonist Tommy and animated him using control rig.
Let’s make something great!
Open to commissions, collaborations, and full-time roles. Email me and I’ll get back to you.