Cinematic Work

Docked — Life on the Docks

  • Client Saber Interactive
  • Studio Buddha Jones
  • Tools
    • Unreal Engine
    • Unity

I storyboarded this piece and also led my team in porting the port from Saber's Unity build to our Unreal Engine cinematic project. Additionally I also created the metahuman version of the protagonist Tommy and animated him using control rig.

Storyboard to final shot comparison.

Let’s make something great!

Open to commissions, collaborations, and full-time roles. Email me and I’ll get back to you.